Utility/Role (daihatsu-carrier DDs, OASW/AACI capable ships, etc. Ship type (While related to ship stats, some ships fulfill their role and then some, like Abukuma/Yura's opening torpedo or have specifications like "fast" which can help with routing) Yuudachi/Ayanami's unnaturally high FP for a destroyer, seriously they can beat out CLs!) I believe that the answer is three-fold to what makes a ship good: The general idea/theory is still relevant though! Please no bully if I'm wrong, just point it out nicely pls. I think what you ask is a good question, but I will rephrase it into something even simpler: What makes a certain ship good? I will give you a giant wall of text, because you asked for detailed.ĭisclaimer: Most of this is from memory, so if anything doesn't make sense either ask for clarification or look it up.
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